What happens to the track if it turns right after a frame update?

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Multiple Choice

What happens to the track if it turns right after a frame update?

Explanation:
Frame-based motion updates compute position each frame. When a turn is applied right after a frame update, the velocity direction changes abruptly for the next frame. If the track is rendered on a discrete grid or uses integer pixel steps, that sudden change in direction translates into an immediate shift in where the track is drawn, so you see a jump. A turn by itself does not imply slowing down, a reversal, or disappearance—those would require additional changes to speed, a 180-degree change in direction, or removal of the track segments. The abrupt repositioning from the frame-boundary turn is why the track appears to jump.

Frame-based motion updates compute position each frame. When a turn is applied right after a frame update, the velocity direction changes abruptly for the next frame. If the track is rendered on a discrete grid or uses integer pixel steps, that sudden change in direction translates into an immediate shift in where the track is drawn, so you see a jump. A turn by itself does not imply slowing down, a reversal, or disappearance—those would require additional changes to speed, a 180-degree change in direction, or removal of the track segments. The abrupt repositioning from the frame-boundary turn is why the track appears to jump.

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